OC FNAF

You have OC, unless you are here just to draw and add your favorite character here. but now you get to sit back and watch them work the night shift at Freddys.
They play, but you can watch (like a cuck).

START

Quick rundown

You’ll give your OC three sprites (walk left, idle, walk right).

Then you start the night and just watch. Your OC is the one walking around, checking cameras, slamming doors, and not dying(maybe).

It’s basically classic FNAF, except like, watching a live action "lets play" video of your OC

got it

Set up your OC, if not, just use the default preset (aka my OC, drako)

Walk Left
Idle
Walk Right

Uploads only live in this tab. Refreshing clears them.

Office preview (this is here to show how big your OC is with the size slider if it's too small or too big at first upload, it doesn't matter if your OC seems out of bounds, it will be in the middle anyways so not much would change so just keep experimenting until you like it)
OC preview
YOUR OC • FREDDY'S OFFICE
OC size
Smaller Larger
the camera feed can get "static-ish" and whenever that happens, the OC can say some stuff to show annoyance based off the personality you use on the sliders.
How easily scared are they?
Pretty chill Jumps at everything
Playstyle
Careful & patient Impulsive & restless
Usually sad / Usually happy
Usually sad Usually happy

Example: after a close call, sad = stays down; happy = brushes it off.

Easily stressed / Relaxed
Easily stressed Relaxed

Example: an animatronic moves; stressed = panics, relaxed = keeps checking things.

Calm / Easily frustrated
Calm Easily frustrated

Example: a camera goes static; calm = waits, frustrated = complains.

Cautious / Impulsive
Cautious Impulsive

Example: something moves; cautious = checks first, impulsive = reacts immediately.

Patient / Restless
Patient Restless

Example: waiting; patient = sits tight, restless = keeps checking.

Quiet / Talkative
Quiet Talkative

Example: static happens; quiet = says nothing, talkative = says something.

Timid / Confident
Timid Confident

Example: something reaches the door; timid = hesitates, confident = reacts fast.

Night length
How should the night end?

Start the night
LEFT
RIGHT
LIGHT
LIGHT
CAM 1A
Camera map
12 AM
Power: 100%
Usage: 1
Night starts. OC is on duty.

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